When the game came out, Video System boasted that an ex F-14 pilot was one of the programmers. Sonic Wings Special has been released many times, first by Media Quest in 1996, by Hamster in 2002, by Phoenix Games in 2004, and finally a PSN version was released in 2010 by Monkey Paw Games.Perhaps sensing that scrolling shooters were becoming less popular with the gaming crowd, Video System contracted the final game in the Aero Fighters series to developer Paradigm Entertainment, the same guys behind Pilotwings. The unlockable content consists mostly of planes from previous games and is unlocked by completing the game with that character. The European ports lack a save feature, meaning that unlockable content and high scores have to be achieved each individual time the game is turned on. It also supports arcade style monitors, though in order to use this feature, you have to turn your TV or monitor sideways if you don’t have a vertical monitor. There is also a time attack mode, which makes you only fight super powered versions of various bosses. It’s not often you see a shmup with a save feature, making this pretty unique. Between levels, you can press ‘L’, ‘R’, and ‘Start’ all at the same time to save the game. One of the big additions to Sonic Wings Special is its save feature. Also, even though there are teams, once you start unlocking content, you can start mixing and matching teams as you like in two-player. Secret planes are all historic, usually from World War II. In the home versions, you unlock a secret plane whenever you beat the game with a character. He plays similar to how he did in Aero Fighters 3, with a spread gun and a meteor storm bomb. The Man, like Kotomi, is a secret character, unlocked at the same time as Kotomi. It faithfully ports Sonic Wings Limited while adding in enough extra content to justify it getting the “Special” in its title. Sonic Wings Special adds in a new first boss, unlockable planes, and a save feature. Which one you play is decided based on your score after level 4.Īero Fighters Special and Sonic Wings Limited are very similar games, with a few differences. All of these levels are remixes of levels from the first three games, Aero Fighters 1, 2, and 3. If you count the alternate versions of each level, you get 34 total possible levels to play. Only nine are played per round, and if a secret fighter is chosen, you get an alternate version of that level. Sonic Wings Specialis also the biggest game in the series, with 17 levels. Hit box sizes are also reduced, adding to the more modern feel, though grazing does not offer any sort of advantage. There are more bullets here than any other entry in the series and some elements of danmaku, though not enough to keep it from feeling old school. The Taiwanese version is completely in English.Īero Fighters Special feels a lot more contemporary than the previous entries. This entry does not appear to have had a stateside release Aero Fighters Special only seems to have been distributed in Taiwan, and the Playstation port, Sonic Wings Special, only reached Europe. This entry in the series, which appears to be a remake of Aero Fighters 2, jumped ship from the Neo-Geo hardware and was instead developed on the Sony ZN-1, which is essentially a Sony PlayStation tucked into an arcade cabinet.
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